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AI Insights · Timothy · July 2024

Top 5 Dinosaur Games Performance on Unified Platform in the Middle East Q2 2024

In Q2 2024, the top 5 dinosaur games in the Middle East showed varied performance in downloads, revenue, and active users, with notable trends in each metric.

Top 5 Dinosaur Games Performance on Unified Platform in the Middle East Q2 2024

The second quarter of 2024 brought interesting dynamics to the top 5 dinosaur games in the Middle East, with data from both iOS and Android platforms. According to Sensor Tower, the performance metrics of these games highlight some noteworthy trends.

Primal Conquest: Dino Era by BUILDING-BLOCKS NETWORK TECHNOLOGY CO.,LIMITED saw a significant increase in both weekly revenue and downloads early in the quarter. Weekly revenue peaked at around $11K in late May before declining to approximately $1.5K by the end of June. Downloads reached their zenith at 13.7K in early May, followed by a steady drop to about 1.9K in late June. Active users also displayed a growth pattern, peaking at around 9.4K in early May before stabilizing around the 3K mark towards the end of the quarter.

Jurassic World™: The Game from Jam City, Inc. maintained a steady revenue stream, with weekly figures fluctuating between $1.6K and $4.1K throughout the quarter. Downloads varied, peaking at 2.1K in mid-June. Active users showed a consistent upward trend, starting at about 4.7K in early April and reaching up to 5.8K by mid-June.

Ulala: Idle Adventure by X.D. Global experienced a decline in both downloads and active users. Revenue started at $3.7K in early April, dropping to approximately $1.5K by the end of June. Downloads were negligible past mid-April, while active users decreased from about 2.1K in early April to 467 by the end of June.

Jurassic World Alive, also from Jam City, Inc., showed diverse trends. Revenue remained relatively stable, ranging from $816 to $1.8K. Downloads saw a spike to 1.1K in late May, followed by fluctuations. Active users peaked at around 6.4K in mid-April and settled around 4.8K by the end of June.

ARK: Survival Evolved by Studio Wildcard had a consistent performance in weekly revenue, averaging around $1K. Downloads were steady, ranging from 2.7K to 4.9K throughout the quarter. Active users saw a peak of 11.7K in mid-April and remained robust, ending the quarter at approximately 10.5K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024